Abstract
This is a tool which help artists or game developers to simply customize their bullet shooting system and visual effects!
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Whenever it comes to creating an FPS game, designing bullet models, flight effects, and explosion effects can be tedious, and it can be exhausting for artists to write code just to shoot bullets. To address this, I built a tool that simplifies the process for artists. With this tool, they can quickly apply their effects, whether it's a particle system or VFX assets. Additionally, they can customize the bullet’s flight time, shooting key, and gravity settings. This way, artists no longer need to write any code to make bullets work!
Take a look of the screenshots, we can modify the settings even when we are in playing mode, all the things are changeable and if you want to make a simple FPS game, you can also attach the bullet spawner to your gun and no need to write another script for it :)
Here is a quick introduction video of how to use the tool: